AI Insights · Timothy · September 2024
Top 5 Boxing Games on Android in Israel: Q3 2024 Performance
Discover the performance trends of the top boxing games on Android in Israel during Q3 2024, highlighting key metrics like downloads, revenue, and active users.
In the third quarter of 2024, the top boxing games on the Android platform in Israel showed varied performance across downloads, revenue, and active user metrics. This data, sourced from Sensor Tower, provides insights into the market dynamics for these games.
WWE Mayhem saw a notable increase in weekly revenue, peaking at around $217 in early September before slightly declining towards the end of the month. Weekly downloads fluctuated, with a modest peak of 310 in the first week of August, followed by a gradual decrease. The game's weekly active users started at 1.9K, experiencing a minor dip before stabilizing around 1.9K by the end of September.
Boxing Star: Real Boxing Fight experienced a varied revenue trend, with a high of $98 in early July and a gradual decrease to $8 by the end of September. Downloads showed a positive trend, starting at 73 and peaking at 104 in the last week of September. Active users increased from 411 to 459 over the quarter, indicating growing engagement.
Burrito Bison: Launcha Libre maintained relatively stable revenue, with minor fluctuations ranging from $7 to $58 throughout the quarter. Downloads were consistent, with a peak of 117 in the last week of September. Active users remained steady, hovering around 600, with slight variations.
I, The One — Fun Fighting Game experienced consistent weekly revenue, with a significant spike to $72 in mid-August. Downloads peaked at 2.3K in early September, before declining towards the end of the quarter. Active users showed a similar pattern, reaching a high of 4.1K in mid-August and gradually decreasing thereafter.
Real Boxing 2 saw a decrease in revenue over the quarter, starting at $36 and ending at $1. Downloads varied, peaking at 360 in the last week of September. Active users started at 2.2K, showing a slight decline before rebounding to 2.1K by the end of the quarter.
For further detailed insights and analytics, you can visit Sensor Tower.